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View Full Version : question: HQ gras distribution with surface spread


micarstens
09-20-2011, 07:58 PM
Hi,
i was just wondering how you guys work with distribution of gras on a complex surface (e.g. a patch of gras between curved streets.) I tried two distribute with surface spread painting one vertex map for the edges (using little patches) and one vertex map for the big patches in the middle of the surface. But still the small gras patches grow partly through the curb and pavement. i could push them up, but still i would like to have the gras growing higher than the pavement. Of course I can fix that in post, but maybe I´m thinking wrong.
Anyhow, thanks Tong and C4D Jack for your amazing tools, they made my 3D life even more enjoyable!
Thanks m.