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pilgonico
12-15-2007, 07:46 AM
Hello


well, again I have the same problem. this time the lighting based on the luminance ceiling (barisol mainly) that creat hollow and makes everything yellowish....too yellow.....and washout all

what parameters and lighting method u advise me to use to improve it?

http://i180.photobucket.com/albums/x235/pilgonico/6-1.jpg
http://i180.photobucket.com/albums/x235/pilgonico/7.jpg

Antimatter
12-15-2007, 09:25 AM
Again a great concept! :)

Ok here some suggestion:

First is would try to use a physical camera and activate white balance and
set a yellowish tone. So the yellow parts will be reduced.

Net is to use IR for the primary and LC for the secondary.

IR settings:

min: -4 max: -2

Hemispheric Subd: 30 interpolated samples: 20 (rise up to remove those blotches in your gi pass)

----

LC settings:

Subd: 900

scale: screen Samle size: 0.02

activate prefilter ... prefilter samples 10
activate use light cache for glossy rays

filter type: fixed ... Filter size: 0.1


And then adjust so that they fit your need.

I would also play around with color mapping.

Set it to exponential and try to lower the dark multiplier
so you get more contrast.

And i would never hand out a rendering straight out of c4d
without color correction or adjusting contrast.

http://www.art-3d.com/vray/7-3_colorcorrect.jpg


Cheers,
Christian

pilgonico
12-15-2007, 12:01 PM
thanks Christian

aleady I can see huge improvements with ur tips !

ole...

8)