Sputnik
09-21-2007, 03:26 PM
I search for a solution to my sky-problem.
For testing purposes I use a building with some rooflights (windows in the roof).
The problem is: When I set the sun to one of the summer months and the hour to 10h-16h (to get enough light inside, I would like to have only sun/sky and no other lights) I almost loose my floor-texture/material, because it constantly becomes BLUE affected by the skylight...sometimes even the walls..
Reducing the specularity, excluding from GI etc. didn´t solve the problem...
Is it possible to influence the color of the skylight to reduce the blue dominance of the light?
I tried with the sun/sky settings like ozone, turbidity etc but the sky stays always the best-weather-Spanish-sky 8).
How can I get rid of this agressive blue?
Environment-Settings? I tried a liitle but I don´t know exactly what they do :oops: GI env. override? reflection env. override?
Thank you for any hints or advices!!!
For testing purposes I use a building with some rooflights (windows in the roof).
The problem is: When I set the sun to one of the summer months and the hour to 10h-16h (to get enough light inside, I would like to have only sun/sky and no other lights) I almost loose my floor-texture/material, because it constantly becomes BLUE affected by the skylight...sometimes even the walls..
Reducing the specularity, excluding from GI etc. didn´t solve the problem...
Is it possible to influence the color of the skylight to reduce the blue dominance of the light?
I tried with the sun/sky settings like ozone, turbidity etc but the sky stays always the best-weather-Spanish-sky 8).
How can I get rid of this agressive blue?
Environment-Settings? I tried a liitle but I don´t know exactly what they do :oops: GI env. override? reflection env. override?
Thank you for any hints or advices!!!