PDA

View Full Version : Fog/Haze/Volumetrics


kromekat
09-21-2007, 06:42 PM
Hey guys,

Forgive me if this has been asked and answered already, but:

a) is it possible to create haze/fog/volumetrics in VRay at all?

b) If not now, will it be eventually?

Loving it so far - truly amazed at it's speed and light quality! ;D

Adam

RenatoT
09-21-2007, 07:08 PM
Hello Krimekat,

no volumetric today, maybe that chaosgroup will update vray with these effects :)

In the major update i'll try to implement Pyrocluster with the maxon support.

Cheers
Renato

kromekat
09-21-2007, 08:11 PM
Thanks Renato,

I hope they do, as it seems incomplete without at least volumetric lights, something found in even the simplest renderers.

Adam :)

adri
09-21-2007, 09:22 PM
it does seem crazy that you can't do volumetric lights in VRay!!!

They are almost essential for so many projects.

is this likely to be incorporated soon by Vlado?

M4D
09-22-2007, 12:48 AM
No volumetric lights in VRay? :cry:

I hope you guys get a lot of support from Vlado and Maxon for Pyrocluster/HAIR/volumetric lights/etc

Regards,

M4D

rsquires
09-22-2007, 07:11 AM
I am surprised that Vray doesn't support fog and haze, considering it does exterior lighting so well. Still what am I complaining about, it's the dogs b*ll*cks anyway.

rich

stefan
09-22-2007, 11:33 AM
also on max vray doesnt support this.
it seems they had no need the last years to use that...

cheers
stefan