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ichi.one
02-15-2008, 01:13 PM
A good grass shader, no visible tiling, but also no displacement
not to clean but also nothing to wild
something that could be used for a citypark

Also links to good hires quality 2d trees, to use in photoshop
or 3D trees of high quality/ photoreal but aren't killing
the rendertimes like i'm now experiencing with xfrogplants
(i know you can't have it all, but intull real instance this ain't an option)

i'm prepared to pay or buying it if it's quality stuff,
but for the moment i can't find anything good or it's 3Dstuff for max
thanks, ichi

btw good looking plants :
http://www.evermotion.org/vbulletin/showthread.php?t=63778
check them very nice renderings

shtl
02-26-2008, 02:35 PM
Hi there. Sorry if I come too late, but I just worked out something for trees:

Don't know if it'll help, but you might consider Arboro (http://arbaro.sourceforge.net/) software, wich is free, platform free (java), very simple to use and allow lotof controls on geometry, (foreground/background plants) and it generates UVW coordinates.

And sometime replacing leaves by your own MoGraph tricks can reduce pretty much polucounts without to much tweaking.

All you'll need is some work on shaders.

ichi.one
02-26-2008, 03:02 PM
very interesting have downloaded & bookmarked the software

thanks for the tip!

BerTiN03
02-29-2008, 03:41 PM
Hey, thanks a lot SHTL ! :wink: