View Full Version : Old project
2vgroup
03-11-2008, 05:49 AM
Living room from old project.
http://img363.imageshack.us/img363/5555/vray112op1.jpg
http://img363.imageshack.us/img363/3226/vray113rr0.jpg
http://img363.imageshack.us/img363/3731/vray114vk0.jpg
Pls C&C
Mayan
03-11-2008, 07:21 AM
Very nice, especially fabric shaders. DOF is vary bad - use more samples. Maybe better AA...?
2vgroup
03-11-2008, 07:23 AM
Very nice, especially fabric shaders. DOF is vary bad - use more samples. Maybe better AA...?
THX DOF is realy bad
STRAT
03-11-2008, 10:00 AM
even with uber high samples the DOF will be all wrong :(
choppir
03-11-2008, 12:07 PM
nice light mate. what is your settings?
nutriman
03-11-2008, 06:33 PM
even with uber high samples the DOF will be all wrong :(
There is a good method (from the gnomonology tutorial) that'll give you smooth results.
The smoothness is then controlled by dmc sampler instead of sample count of the DOF effect, check it out - it's worth it. (just 5 bucks for the tut)
STRAT
03-11-2008, 06:36 PM
thats not what i meant nut ;)
i meant dof doesn't suit this scene however well it's rendered :)
zoppo
03-11-2008, 07:08 PM
even with uber high samples the DOF will be all wrong :(
There is a good method (from the gnomonology tutorial) that'll give you smooth results.
The smoothness is then controlled by dmc sampler instead of sample count of the DOF effect, check it out - it's worth it. (just 5 bucks for the tut)
grrr - every time this talk about that tutorial.
there are some people like me who don't own a credit card, and as gnomon doesn't accept paypal there is no way for me to get this video :x
2vgroup
03-12-2008, 05:33 AM
nice light mate. what is your settings?
Settings:
Light: VraySun+Sky
Camera w/o Physical tag
Color mapping Expon 1,2 1,2 Gamma 0,7
Write on memories. Can be a mistakes.
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