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View Full Version : Material weight in automatic conversion


FredSpeaks
09-25-2007, 01:55 PM
Since alphas need to be flipped to work in vray, would it be possible to add this to the material converter? Just add in a filter shader with enable clipping and boost low clip to 100% and high clip at 0%. An easy invert of the alpha that would save the user a couple of steps. It will save a lot of time for people converting plant libraries to work with vray.

cogombo
09-25-2007, 02:45 PM
Read this: http://forum.vrayforc4d.com/viewtopic.php?t=222

FredSpeaks
09-25-2007, 03:31 PM
Thanks, I had not seen that thread yet.