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glass.use
09-25-2007, 06:03 PM
hello.. i was wondering how to make an architectural glass because all the glass i make and the simple glasses that Stefan made .. all dont let light pass through them. :)

stefan
09-25-2007, 06:09 PM
it does.

what do you make?
is your scale right?

cheers
stefan

ilayShp
09-25-2007, 06:15 PM
Try to play :) with refr.layer - affect shadows and other layer turn off backside feature.

glass.use
09-25-2007, 07:03 PM
fixed it thanks both, my scale was wrong :P

glass.use
09-25-2007, 07:10 PM
but it made the room darker :( how to make light lighting up the room too?

scanmead
09-26-2007, 05:52 AM
Similar problem here, using glass blocks that divide 2 rooms. They either render black or blown out. So far I've tried a light portal, IES lights and an omni. Tried adjusting reflection and turning off the back faces, and turning on and off volume.

big K
09-26-2007, 11:52 AM
have you turned on gi refraction caustric ?

glass.use
09-26-2007, 02:22 PM
how please -.- im a little noob with vray

Jershaun
09-26-2007, 02:26 PM
What worked for me was to turn on "Affect Shadows" in the "Refraction Layer"

Stain777
09-27-2007, 05:35 PM
Also light doesn't pass through glass in an accurate manner. So, you have to either add a Light Portal, or an area light (when they work) to fake the additional light within a room.

stefan
09-28-2007, 09:54 PM
in vray yoiu seldom need a light portal, but they do exist.

in glass dont forget to activate volume, if you want it very transparent make sure to set its volume lightness to 100%

also activate affect shadow

cheers
stefan