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pyr
07-21-2008, 09:48 AM
http://img243.imageshack.us/img243/413/dispys6.th.jpg (http://img243.imageshack.us/my.php?image=dispys6.jpg)

my target is to find a fast way which allow me to fake dispersion in my candelabra. anyone has an ideas how i can reach my target? the shader based on fresnel and normalswitching

Tong
07-21-2008, 10:14 AM
you can fake it with

http://www.google.com/translate?u=http%3A%2F%2Fvitsly.livejournal.com%2F 4855.html%23cutid1&hl=ru&ie=UTF8&sl=ru&tl=en

pyr
07-21-2008, 10:24 AM
mhh

should be work - thanks