marshalartist
09-27-2007, 01:28 PM
http://www.marshalstudios.com/temp/HaagenR1.jpg
http://www.marshalstudios.com/temp/HaagenR2.jpg
I converted this scene to render in vray with multiple halogen ceiling lights and other illuminated areas. I was impressed that the first couple of renders ran faster than the C4D standard multipass render with AO but no GI. They took around 1 hour each. The following renders however took over 4.5 Hours each. Is there away to keep the quality of these renders but improve the speed? There are 73 spot lights in the scene each with a vray tag, plus Luminace strips and Physical sun and Sky. Do the Photon Subdivisios, Caustic Subdivisions and Shadow Subdivisions in the light tag have any influence on the speed of the Render?
http://www.marshalstudios.com/temp/HaagenR3.jpg
http://www.marshalstudios.com/temp/HaagenR4.jpg
http://www.marshalstudios.com/temp/HaagenR5.jpg[/img]
http://www.marshalstudios.com/temp/HaagenR2.jpg
I converted this scene to render in vray with multiple halogen ceiling lights and other illuminated areas. I was impressed that the first couple of renders ran faster than the C4D standard multipass render with AO but no GI. They took around 1 hour each. The following renders however took over 4.5 Hours each. Is there away to keep the quality of these renders but improve the speed? There are 73 spot lights in the scene each with a vray tag, plus Luminace strips and Physical sun and Sky. Do the Photon Subdivisios, Caustic Subdivisions and Shadow Subdivisions in the light tag have any influence on the speed of the Render?
http://www.marshalstudios.com/temp/HaagenR3.jpg
http://www.marshalstudios.com/temp/HaagenR4.jpg
http://www.marshalstudios.com/temp/HaagenR5.jpg[/img]