1066
09-28-2007, 12:54 AM
Have a look at these two images:
http://whitemagic.com.au/images/products/jewellery/pendants/symbolic/norsesword.jpg
http://www.braceface.com/medical/Civil_War_Surgeons_swords_and_images/Sim%20sword/Sims%20sword%206.jpg
Now notice how the engraving in the first one flows in an almost "S" shape? And in the second one how the engraving goes around the handle?
Would it be possible to achieve this with Vray via a Displacement map?
I wish to do something similar but with deeper engraving so I was going to create a simple mesh and then add a displacement map to add some finer details to it.
Would I be able to create a disp map like that though? I'd need to get the displacement in the right place obviously. Would I be on the right lines in thinking that I would need to go into Bodypaint and create the UVs, export a map and add the details in Photoshop (black and white)?
I'm just not too sure whether it can be made that complex?
http://whitemagic.com.au/images/products/jewellery/pendants/symbolic/norsesword.jpg
http://www.braceface.com/medical/Civil_War_Surgeons_swords_and_images/Sim%20sword/Sims%20sword%206.jpg
Now notice how the engraving in the first one flows in an almost "S" shape? And in the second one how the engraving goes around the handle?
Would it be possible to achieve this with Vray via a Displacement map?
I wish to do something similar but with deeper engraving so I was going to create a simple mesh and then add a displacement map to add some finer details to it.
Would I be able to create a disp map like that though? I'd need to get the displacement in the right place obviously. Would I be on the right lines in thinking that I would need to go into Bodypaint and create the UVs, export a map and add the details in Photoshop (black and white)?
I'm just not too sure whether it can be made that complex?