HeliosDoubleSix
09-21-2008, 10:57 AM
Be really helpful to add Vray support for the Proximal shader, or a new shader that does the same thing.
Where you can shade based on the distance between two objects, or maybe even shade based on the distance between the surfaces of 2 objects.
That shader can then be used as a mask for other effects, say a material thats only luminous in areas that are close to children of another object which maybe even animated, or are particles.
Where you can shade based on the distance between two objects, or maybe even shade based on the distance between the surfaces of 2 objects.
That shader can then be used as a mask for other effects, say a material thats only luminous in areas that are close to children of another object which maybe even animated, or are particles.