InTheCity
01-24-2009, 01:58 AM
Occasionally when trying to create leather (or soft fabrics), with a default diffuse and some slight specular, the light doesn't quite disperse how you might expect.
Using a combination of the Sketch&Toon cel shader, a fresnel and some slight AO, this material is a little softer on the eyes than the easy setup.
http://www.project1media.com/vray/SoftLeather.jpg
http://www.project1media.com/vray/SoftLeatherside.jpg
(Note the left object has a slightly nicer light distribution)
http://www.project1media.com/vray/softleather.rar
Using a combination of the Sketch&Toon cel shader, a fresnel and some slight AO, this material is a little softer on the eyes than the easy setup.
http://www.project1media.com/vray/SoftLeather.jpg
http://www.project1media.com/vray/SoftLeatherside.jpg
(Note the left object has a slightly nicer light distribution)
http://www.project1media.com/vray/softleather.rar