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c4d-Jack
10-07-2007, 04:01 PM
Hi,

I made some tests with metal. But there seem to be problems with imported CAD meshes (1st image) and booled meshes (2nd image).

Also I don't know how to get the GI smoother. I always produce grainy images ;-)

(Modelled in MoI3D)
http://www.c4d-jack.de/darkside/vray/metall_test_2_vray105.jpg

(Modelled in C4D)
http://www.c4d-jack.de/darkside/vray/metall_test_3_vray105.jpg

Greetings,
Jack

daantjuh44
10-07-2007, 04:33 PM
looks cool

Rich_Art
10-07-2007, 06:13 PM
Yeah second that, very nice..

Peace,
Rich_Art. :wink:

ak-vision
10-07-2007, 06:37 PM
hi jack,

had the same problems with imported objects from cad (first picture).
I think changing the face normals in the non reflecting parts will make it better. The problem in the second picture comes from very small triangles created during boolean operation. I think it will be better to model this part in a different way (extrude object for example).
Can you tell your settings that produces the noise?

regards
viele Grüße
Andre

c4d-Jack
10-07-2007, 09:08 PM
The normals are all correctly aligned, so I don't know what I should change about them. I think, the problem with booled meshes could be avoided, for Advanced Render does not produce these artefacts.

About the settings...
Better: I can post the scene: ;-)
http://www.c4d-jack.de/darkside/vray/Rohre_und_Flansche.zip

Rich_Art
10-07-2007, 09:22 PM
Thanks jack. I learn a lot from all the sample files you guys provide here. :D

Peace,
Rich_Art. :wink:

St Cana's
01-24-2008, 03:43 PM
Booles in C4D sometimes work better if you uncheck the "Render Perfect' option.

Cheers
Karl