PDA

View Full Version : render settings txt output


afternooncoffeeboy
06-16-2009, 01:59 PM
hi vray team,

would be cool to see a txt output for all vray render tabs...so we could share mutch more easily our settings. maybe a list where we can choose which tab ("antialiasing", "dmc sampler") we want to export.

is there any chance to see this in future update?

cheers

hiro
06-16-2009, 03:23 PM
good idea!

edub
06-16-2009, 03:50 PM
would be fantastic.

edub
06-16-2009, 03:52 PM
maybe even an option to embed in rendering along bottom of image as well....

When testing out render settings, I usually have to write all the relevant settings in that little line dialogue.... would be great if it could be added automatically

choppir
06-17-2009, 09:08 AM
yeah, great idea!

afternooncoffeeboy
06-17-2009, 07:21 PM
maybe even a "copy to clipboard" button so u can post in forum or whatever without open a file :o

Tong
06-17-2009, 08:29 PM
http://www.3dcenter.ru/forum/uploads/post-14643-1184364323.gif

http://www.3dcenter.ru/forum/uploads/post-14643-1193746541.png

3ds max: gamma settings
Display gamma: 2.2
Input gamma: 2.2
Output gamma: 2.2

V-Ray: Global switches
Lights: On
Hidden lights: On
Shadows: On
Reflection/refraction: On
Glossy effects: On

V-Ray: Image sampler (Antialiasing)
Type: Adaptive QMC
Min subdivs: 1
Max subdivs: 4
Antialiasing filter: Off

V-Ray: Indirect illumination (GI)
Saturation: 1.0
Primary bounces: Mult=1.0 Irradiance map
Secondary bounces: Mult=1.0 Light cache

Irradiance map
Min rate: -5
Max rate: -2
Clr thresh: 0.3
Nrm thresh: 0.1
Dist thresh: 0.3
HSph. subdivs: 80
Interp. samples: 20
Interpolation type: Least squares fit
Sample lookup: Density-based
Calc. pass interpolation samples: 10

Light cache
Subdivs: 400
Sample size: 0.005
Scale: Screen
Number of passes: 1
Pre-filter: 100
Filter: None
Store direct light: On
Use light cache for glossy rays: On

V-Ray: Color mapping
Type: Reinhard
Multiplier: 1.0
Burn: 1.0
Gamma: 1.0
Subpixel mapping: On
Clamp output: On
Affect background: On

V-Ray: rQMC Sampler
Adaptive amount: 0.85
Noise threshold: 0.01
Min samples: 8
Global subdivs multiplier: 1.0

V-Ray: Physical camera -> c01
f-number: 5.6
exposure: On
vignetting: Off
white balance: (color 255 255 255)
shutter speed: 30.0
film speed (ISO): 50.0

V-Ray: VRaySun -> VRaySun
invisible: Off
turbidity: 2.0
ozone: 0.35
intensity multiplier: 1.0
size multiplier: 1.0
shadow subdivs: 3
shadow bias: 0.2
photon emit radius: 50.0

V-Ray: VRaySky -> DefaultVRaySky
sun node: undefined
sun turbidity: 3.0
sun ozone: 0.35
sun intensity multiplier: 1.0
sun size multiplier: 1.0
sun invisible: Off

VRaySky map is lay in 3ds max environment slot.

afternooncoffeeboy
06-17-2009, 10:53 PM
yeeehhaww,this would be cool! :P

stefan
06-30-2009, 04:03 PM
yes sounds cool
will see if we find a way

cheers
stefan