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Hi there!
Would you think there will be an improvement in stability for the VFC bridge for osX in the next weeks or months? (my option+S fingers are getting as tired as my creative workflow XP)
Or is it not in your top priority list? ^^
stefan
08-23-2009, 04:12 PM
vray works very stable here on osx. i get crashes every few months, so very are.
what problems do you have?
the only known thing is with empty material tags.( and this will be fixed in next release)
of you have scenes that doest behave stable or other problems with it best email me a scene example and i can try to look into what makes problems for you.
also send me details bout your isntallation and os.
cheers
stefan
Hello Stefan, and thanks fr your reply. :)
Well, if I did know where does the crash come from, I might be able to avoid them.
I'm OSX 10.5.8 until Friday ^^ on a xeon quad 2,6, CG is a Nvidia 7300 and they are 7Gigs ram on-board. Startup disk+applications, data on racked internal disks. C4D inside app folder (app/maxon/c4d).
Restoring authorizations + MacJanitor weekly.
Fluffy founded for me one the other day, that produce instant crash: when a light with native c4d setups in the scene, with or without vray light tag = crash.
Turnaround is to re-do all lights to ensure no crash shall overcome, but this can be pita in some cases. (I have tons of c4d files since ±6 years, can't check all of them from crash, usually something c4d will remain) But at least this one is spoted so this shouldn't be a trouble anymore.
Just discovered the missing bitmap trouble, I'll double check but usually i always run the structure info / texture paths asa work on anything...
The EOGL ain't very stable on my system, but if ever I turn it on with some Vray setup, it'll cause crash even sooner.
Also the interactive region render cause crash very quickly.
I work on pretty "monstrous" files usually, rarely under 1 or 2 millions polys, and they are almost perfectly optimized. Crashes happens usually after some time of work. Can't really say when or why.
Recurrence in my work are also pretty complex shaders using many procedural stuff, noises, falloff, layers and so on.
Files are usually big in disk space, hard to send you all. Next time I use Vray I'll think about it.
Oh one last info, when crashing, some time a report is made, but usually it's plain crash, no c4d report except the apple one. Maybe I could send you those reports? Could help?
stefan
08-25-2009, 10:47 AM
well 1-2 millions is nothing, thats not a big file at all;-)
my files have more 10+ million polygons.
overall you should devinilty develop vray setups and not used somehow old transformed c4d ones. that makes no sense in vray as the engines work very different.
light always has to be done the vray way to get fully quality anyway.
it can be that your c4d lights have some set that makes a problem in vray. please send a scene to me as i asked.
you must have some special in your files and it would be great to see. as said i rarely get crashes. but of course i do setup them with fresh vray lights and settings as the c4d setup will not look nice anyway.
the c4d EOGL is not supported on vray , but it also doesnt crash here. i have the same 7300 card on one of my mac pros.
so if you have time upload me a file and send me please. otherwise it is hard to help.
cheers
stefan
Well I'll send you the file that Fluffy figured out asap as for starting.
As for the light, what I wanted to say is, I know it doesn't make sense to use c4d lights setups, but sometime some light will go through my checking, so I thought it might be cool that rather than crashing scene, it would just make an incorrect render, like it use with the very first release of your Vray "bridge". Like c4d nativ mats that just don't render, wich is OK. Better than crashing. If it is possible. Well my experience is that with first version I had almost no crash apart low memory issues (use to have only 2 gigs ram at that time).
And since r11 I do encounter crash every day. :(
I'm sadly not in a position where i can only use Vray in prod, (low budget, tight deadline, only one quad to render motion graphics objects animations, and sometime team work with AR3 colleagues) so I jump from AR3/No GI c4d setups to Vray very often.... Which makes kind of a mess but that the way it is. :-/
They are 2 things I know that are not supported by Vray, multi-selections stacked mats (with alpha) and I also try to erase / correct multi selection mats - same mats. But again some time I might not see one of them.
But I don't think it crashes Vray... don't know.
Mmm i'll send you files with hair stuff that crashed too, didn't really figured out what it was, but I know that when avoiding something (hair tag, hair mat maybe?) it goes perfect, cant put my finger on it right now.
Have to move now, again thanks for reply/feedback, I'll get back to you soon!
stefan
08-25-2009, 11:28 AM
well that is why i would like to see your file;-)
of course it should not crash if i know what we can probaly eliminate that, so it doesnt distrub vray.
the hair tag renders fine as i use hair for allmy grass in vray.
lets see your file;-)
thanks
stefan
So, I PM sent you a all-ready .zip file, simplified to encircle (?) the source of troubles. Cause crash: lights aren't supported. Thanks for Fluffy who found it out.
I'll send you more when they 'll come.
Thanks for feedback.
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