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c4d-Jack
12-15-2009, 03:26 PM
Hello,

I have just released an update for SurfaceSPREAD to version 1.00.23.

Changes:

Improved Slope Filter
In the Slope Filter (in the SurfaceSPREAD Object and also in the Distribution Override Tag) the axis can now be set from "+Y" (default) to "Custom Direction" and link a Null Object. The Null Object's Z axis will then be used as direction by the filter.
That way you can intuitively grow more trees on the sunny side of a mountain or moss on the weather side of a tree.

New Distance Shader
The Distance Shader can be compared with a simple Proximal Shader. The gradient spreads from the active camera. That is quite handy e.g. to blend in a detail texture when coming close to an object. To do this, simply put the Distance Shader into the mask channel of a Fusion Shader, or use it as layer mask in a Layer Shader.

Normal Bug fixed
Shaders and renderers depending from the polygon normal direction (e.g. Vray) sometimes produced a strange result when the clones were aligned along the surface normal. This has now been fixed.

+ + +

All customers, please download the latest version from the website and install it:
SurfaceSPREAD Plugin Download (http://www.c4d-jack.de/html/downloads/surfacespread/en/demo.php)

The manual PDF has also been updated:
SurfaceSPREAD Downloadseite (http://www.c4d-jack.de/html/downloads/surfacespread/en/downloads.php)

Cheers,
Jack

maya69
12-23-2009, 09:34 AM
cool jack

i am happy, i have just a little request wish for this plug-in

Can you think is possible to integrate a little tools for clone (linear, radial)

Why?

just i want use a shader variation , and sometime i need to duplicate object (a simple linear or radial clone)

ex i use clone lienar for detail architecturale and i want a use a shader variation


or do you know a script or plug-in for apply a shader variation in simple null ( inside null have different objects ) ?

best regard

philippe

ediris
03-31-2010, 07:34 PM
You can use under distribution - filter by materials- a textures to arrange your clones.
Hope that helps.
By the way Jack are you gonna make some shaders that work in Vray4C4D in the near future?:) right now there is no shader compatible with Vray that i know of.
Otherwise correct me.
Thanks,
Edgard

Rich_Art
03-31-2010, 07:38 PM
Cool Jack.... Thumbs up...

Peace,
Rich_Art. :good: