Rayman
01-31-2010, 10:06 AM
Hola,
i would like to create something similiar to this -> http://www.thisoldtractor.com/gtbender/mg_images/reflector_red.jpg
normally i would model these little pyramids which are inside the reflector-
put them in a cube or cylinder and render it with a glossy transparent plastic shader.
but i think this material will take too much rendertime for an animation.
maybe you got a good texture solution? using normal map instead of the
polygon pyramids?
thx for any suggestions!
best fishes
rayman
i would like to create something similiar to this -> http://www.thisoldtractor.com/gtbender/mg_images/reflector_red.jpg
normally i would model these little pyramids which are inside the reflector-
put them in a cube or cylinder and render it with a glossy transparent plastic shader.
but i think this material will take too much rendertime for an animation.
maybe you got a good texture solution? using normal map instead of the
polygon pyramids?
thx for any suggestions!
best fishes
rayman