tcastudios
10-28-2007, 10:28 PM
Since Volumetric Lights are in the work I'd like to point out this problem in Cinema and maybe it could be "corrected" for Vray:)
Pict01.
This is a closed room with a single non volumetric omni light. Its falloff is set
to -barely- reach the surrounding walls. So you should more or less not see
the walls in the rendering.
http://homepage.mac.com/tcastudios/tempfiles/VLights/01_Omni.jpg
Pict02.
In the same room there are two volumetric SpotLights. (The Omni is turned off here). One spot is aimed towards the camera, the other spot comes from the right side. So -none- of them are hitting the wall behind.
http://homepage.mac.com/tcastudios/tempfiles/VLights/02_Spots.jpg
Pict03.
Here comes the problem. When all three lights are turned on, Cinema composit (internally) the result in screen mode and the walls behind are
suddenly visible.
http://homepage.mac.com/tcastudios/tempfiles/VLights/03_OmniSpot.jpg
Pict04.
To get a correct render, I am forced to use multipass for the lights using
the "Atmosphere" pass. It looks like this.
http://homepage.mac.com/tcastudios/tempfiles/VLights/04_Atmosphere.jpg
Pict05.
Comping the Atmosphere pass (in PhotoShop or AfterEffects) over the plain render using "Lighten" mode gives the correct result.
So basically, in Vray, having the option to use "Lighten"instead of "Screen" directly would be a huge timesaver!
http://homepage.mac.com/tcastudios/tempfiles/VLights/05_OmniPlusAtmos.jpg
The scene can be dloaded >here< (http://homepage.mac.com/tcastudios/tempfiles/VLights/VolumLight.c4d.zip)
Cheers
Lennart
Pict01.
This is a closed room with a single non volumetric omni light. Its falloff is set
to -barely- reach the surrounding walls. So you should more or less not see
the walls in the rendering.
http://homepage.mac.com/tcastudios/tempfiles/VLights/01_Omni.jpg
Pict02.
In the same room there are two volumetric SpotLights. (The Omni is turned off here). One spot is aimed towards the camera, the other spot comes from the right side. So -none- of them are hitting the wall behind.
http://homepage.mac.com/tcastudios/tempfiles/VLights/02_Spots.jpg
Pict03.
Here comes the problem. When all three lights are turned on, Cinema composit (internally) the result in screen mode and the walls behind are
suddenly visible.
http://homepage.mac.com/tcastudios/tempfiles/VLights/03_OmniSpot.jpg
Pict04.
To get a correct render, I am forced to use multipass for the lights using
the "Atmosphere" pass. It looks like this.
http://homepage.mac.com/tcastudios/tempfiles/VLights/04_Atmosphere.jpg
Pict05.
Comping the Atmosphere pass (in PhotoShop or AfterEffects) over the plain render using "Lighten" mode gives the correct result.
So basically, in Vray, having the option to use "Lighten"instead of "Screen" directly would be a huge timesaver!
http://homepage.mac.com/tcastudios/tempfiles/VLights/05_OmniPlusAtmos.jpg
The scene can be dloaded >here< (http://homepage.mac.com/tcastudios/tempfiles/VLights/VolumLight.c4d.zip)
Cheers
Lennart